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Sve.LoadVectorByteNonFaultingZeroExtendToUInt64 Method

Definition

Overloads

LoadVectorByteNonFaultingZeroExtendToUInt64(Byte*)

svuint64_t svldnf1ub_u64(svbool_t pg, const uint8_t *base)

LDNF1B Zresult.D, Pg/Z, [Xbase, #0, MUL VL]

LoadVectorByteNonFaultingZeroExtendToUInt64(Vector<UInt64>, Byte*)

LoadVectorByteNonFaultingZeroExtendToUInt64(Byte*)

Source:
Sve.PlatformNotSupported.cs

svuint64_t svldnf1ub_u64(svbool_t pg, const uint8_t *base)

LDNF1B Zresult.D, Pg/Z, [Xbase, #0, MUL VL]

public:
 static System::Numerics::Vector<System::UInt64> LoadVectorByteNonFaultingZeroExtendToUInt64(System::Byte* address);
public static System.Numerics.Vector<ulong> LoadVectorByteNonFaultingZeroExtendToUInt64(byte* address);
static member LoadVectorByteNonFaultingZeroExtendToUInt64 : nativeptr<byte> -> System.Numerics.Vector<uint64>

Parameters

address
Byte*

Returns

Applies to

LoadVectorByteNonFaultingZeroExtendToUInt64(Vector<UInt64>, Byte*)

public:
 static System::Numerics::Vector<System::UInt64> LoadVectorByteNonFaultingZeroExtendToUInt64(System::Numerics::Vector<System::UInt64> mask, System::Byte* address);
public static System.Numerics.Vector<ulong> LoadVectorByteNonFaultingZeroExtendToUInt64(System.Numerics.Vector<ulong> mask, byte* address);
static member LoadVectorByteNonFaultingZeroExtendToUInt64 : System.Numerics.Vector<uint64> * nativeptr<byte> -> System.Numerics.Vector<uint64>

Parameters

mask
Vector<UInt64>
address
Byte*

Returns

Applies to