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Sve.LoadVectorByteNonFaultingZeroExtendToInt64 Method

Definition

Overloads

LoadVectorByteNonFaultingZeroExtendToInt64(Vector<Int64>, Byte*)
LoadVectorByteNonFaultingZeroExtendToInt64(Byte*)

svint64_t svldnf1ub_s64(svbool_t pg, const uint8_t *base)

LDNF1B Zresult.D, Pg/Z, [Xbase, #0, MUL VL]

LoadVectorByteNonFaultingZeroExtendToInt64(Vector<Int64>, Byte*)

public:
 static System::Numerics::Vector<long> LoadVectorByteNonFaultingZeroExtendToInt64(System::Numerics::Vector<long> mask, System::Byte* address);
public static System.Numerics.Vector<long> LoadVectorByteNonFaultingZeroExtendToInt64(System.Numerics.Vector<long> mask, byte* address);
static member LoadVectorByteNonFaultingZeroExtendToInt64 : System.Numerics.Vector<int64> * nativeptr<byte> -> System.Numerics.Vector<int64>

Parameters

mask
Vector<Int64>
address
Byte*

Returns

Applies to

LoadVectorByteNonFaultingZeroExtendToInt64(Byte*)

Source:
Sve.PlatformNotSupported.cs

svint64_t svldnf1ub_s64(svbool_t pg, const uint8_t *base)

LDNF1B Zresult.D, Pg/Z, [Xbase, #0, MUL VL]

public:
 static System::Numerics::Vector<long> LoadVectorByteNonFaultingZeroExtendToInt64(System::Byte* address);
public static System.Numerics.Vector<long> LoadVectorByteNonFaultingZeroExtendToInt64(byte* address);
static member LoadVectorByteNonFaultingZeroExtendToInt64 : nativeptr<byte> -> System.Numerics.Vector<int64>

Parameters

address
Byte*

Returns

Applies to