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This header is used by XAudio2 APIs. For more information, see:
x3daudio.h contains the following programming interfaces:
Functions
X3DAudioCalculate Calculates DSP settings with respect to 3D parameters. |
X3DAudioInitialize Sets all global 3D audio constants. |
Structures
X3DAUDIO_CONE Specifies directionality for a single-channel non-LFE emitter by scaling DSP behavior with respect to the emitter's orientation. |
X3DAUDIO_DISTANCE_CURVE Defines an explicit piecewise curve made up of linear segments, directly defining DSP behavior with respect to normalized distance. |
X3DAUDIO_DISTANCE_CURVE_POINT Defines a DSP setting at a given normalized distance. |
X3DAUDIO_DSP_SETTINGS Receives the results from a call to X3DAudioCalculate. |
X3DAUDIO_EMITTER Defines a single-point or multiple-point 3D audio source that is used with an arbitrary number of sound channels. |
X3DAUDIO_LISTENER Defines a point of 3D audio reception. |