Note
Access to this page requires authorization. You can try signing in or changing directories.
Access to this page requires authorization. You can try changing directories.
This header is used by DXGI. For more information, see:
dxgidebug.h contains the following programming interfaces:
Interfaces
IDXGIDebug This interface controls debug settings, and can only be used if the debug layer is turned on. |
IDXGIDebug1 Controls debug settings for Microsoft DirectX Graphics Infrastructure (DXGI). You can use the IDXGIDebug1 interface in Windows Store apps. |
IDXGIInfoQueue This interface controls the debug information queue, and can only be used if the debug layer is turned on. |
Functions
DXGIGetDebugInterface Retrieves a debugging interface. |
Structures
DXGI_INFO_QUEUE_FILTER Describes a debug message filter, which contains lists of message types to allow and deny. |
DXGI_INFO_QUEUE_FILTER_DESC Describes the types of messages to allow or deny to pass through a filter. |
DXGI_INFO_QUEUE_MESSAGE Describes a debug message in the information queue. |
Enumerations
DXGI_DEBUG_RLO_FLAGS Flags used with ReportLiveObjects to specify the amount of info to report about an object's lifetime. |
DXGI_INFO_QUEUE_MESSAGE_CATEGORY Values that specify categories of debug messages. |
DXGI_INFO_QUEUE_MESSAGE_SEVERITY Values that specify debug message severity levels for an information queue. |