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This header is used by Direct2D. For more information, see:
d2d1helper.h contains the following programming interfaces:
Classes
ColorF Defines a set of constants that represents known colors and provides convenience methods for instantiating different colors. |
Matrix3x2F The Matrix3x2F class represents a 3-by-2 matrix and provides convenience methods for creating matrices. |
Functions
ArcSegment Creates a D2D1_ARC_SEGMENT structure. |
BezierSegment Creates a D2D1_BEZIER_SEGMENT structure. |
BitmapBrushProperties Creates a D2D1_BITMAP_BRUSH_PROPERTIES structure. |
BitmapProperties Creates a D2D1_BITMAP_PROPERTIES structure. |
BrushProperties Creates a D2D1_BRUSH_PROPERTIES structure. |
DrawingStateDescription Creates a D2D1_DRAWING_STATE_DESCRIPTION structure. |
Ellipse Creates a D2D1_ELLIPSE structure. |
FloatMax Returns the maximum floating-point value. |
GradientStop Creates a D2D1_GRADIENT_STOP structure. |
HwndRenderTargetProperties Creates a D2D1_HWND_RENDER_TARGET_PROPERTIES structure. |
IdentityMatrix Creates an identity matrix. (IdentityMatrix) |
InfiniteRect Creates a rectangle that has its upper-left corner set to (negative infinity, negative infinity) and its lower-right corner set to (infinity, infinity). |
LayerParameters Creates a D2D1_LAYER_PARAMETERS structure. |
LinearGradientBrushProperties Creates a D2D1_LINEAR_GRADIENT_BRUSH_PROPERTIES structure. |
PixelFormat Creates a D2D1_PIXEL_FORMAT structure. |
Point2F Creates a D2D1_POINT_2F structure that contains the specified x-coordinates and y-coordinates. |
Point2U Creates a D2D1_POINT_2U structure that contains the specified x-coordinates and y-coordinates. |
QuadraticBezierSegment Creates a D2D1_QUADRATIC_BEZIER_SEGMENT structure. |
RadialGradientBrushProperties Creates a D2D1_RADIAL_GRADIENT_BRUSH_PROPERTIES structure. |
RectF Creates a D2D1_RECT_F structure that contains the specified dimensions. |
RectU Creates a D2D1_RECT_U structure that contains the specified dimensions. |
RenderTargetProperties Creates a D2D1_RENDER_TARGET_PROPERTIES structure. |
RoundedRect Creates a D2D1_ROUNDED_RECT structure. |
SizeF Creates a D2D1_SIZE_F structure that contains the specified width and height. |
SizeU Creates a D2D1_SIZE_U structure that contains the specified width and height. |
StrokeStyleProperties Creates a D2D1_STROKE_STYLE_PROPERTIES structure. |
Structures
TypeTraits The TypeTraits (d2d1helper.h) structure contains implementations of Point, Size, and Rect that store their data using the specified type. |