Note
Access to this page requires authorization. You can try signing in or changing directories.
Access to this page requires authorization. You can try changing directories.
Globally unique identifier (GUID) values that identify producers of debug messages.
Constant/value | Description |
---|---|
|
All Direct3D and DXGI objects and private apps. |
|
Direct3D and DXGI objects. |
|
DXGI. |
|
Private apps. Any messages that you add with IDXGIInfoQueue::AddApplicationMessage. |
|
Direct3D 11. Defined in D3D11SDKLayers.h. |
Remarks
Use these values with the IDXGIInfoQueue interface.
typedef GUID DXGI_DEBUG_ID;
DEFINE_GUID(DXGI_DEBUG_ALL, 0xe48ae283, 0xda80, 0x490b, 0x87, 0xe6, 0x43, 0xe9, 0xa9, 0xcf, 0xda, 0x8);
DEFINE_GUID(DXGI_DEBUG_DX, 0x35cdd7fc, 0x13b2, 0x421d, 0xa5, 0xd7, 0x7e, 0x44, 0x51, 0x28, 0x7d, 0x64);
DEFINE_GUID(DXGI_DEBUG_DXGI, 0x25cddaa4, 0xb1c6, 0x47e1, 0xac, 0x3e, 0x98, 0x87, 0x5b, 0x5a, 0x2e, 0x2a);
DEFINE_GUID(DXGI_DEBUG_APP, 0x6cd6e01, 0x4219, 0x4ebd, 0x87, 0x9, 0x27, 0xed, 0x23, 0x36, 0xc, 0x62);
DEFINE_GUID(DXGI_DEBUG_D3D11, 0x4b99317b, 0xac39, 0x4aa6, 0xbb, 0xb, 0xba, 0xa0, 0x47, 0x84, 0x79, 0x8f);
To use any of these GUID values, include DXGIDebug.h in your code and link to dxguid.lib.
Requirements
Requirement | Value |
---|---|
Minimum supported client |
Windows 8 [desktop apps | UWP apps] |
Minimum supported server |
Windows Server 2012 [desktop apps | UWP apps] |
Header |
|
See also