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Choose the best response for each question.
Which of the following option enables simulated eye tracking for the Unity editor?
Enable eye tracking simulation on the scene's MRTK Input Simulator game object.
Add the Eye Gaze Interaction Profile to the OpenXR settings for the UWP platform.
Ensure Eye Gaze Input UWP capability is greyed out
Which component handles the speech input events raised from the Keyword Recognition Subsystem?
Speech Interactor
Stateful Interactables
Fuzzy Gaze Interactor
You must answer all questions before checking your work.
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