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Provides management of behaviors on a viewport. A behavior affects the functionality of a particular part of the Direct Manipulation workflow.
Inheritance
The IDirectManipulationViewport2 interface inherits from IDirectManipulationViewport. IDirectManipulationViewport2 also has these types of members:
Methods
The IDirectManipulationViewport2 interface has these methods.
IDirectManipulationViewport2::AddBehavior Adds a behavior to the viewport and returns a cookie to the caller. |
IDirectManipulationViewport2::RemoveAllBehaviors Removes all behaviors added to the viewport. |
IDirectManipulationViewport2::RemoveBehavior Removes a behavior from the viewport that matches the given cookie. |
Remarks
IDirectManipulationViewport2 can be used in place of IDirectManipulationViewport.
Behaviors are created using IDirectManipulationManager2 and an appropriate class ID.
A behavior can be attached or removed at any time and takes effect immediately (even during an active manipulation or inertia animation).
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8.1 [desktop apps only] |
Minimum supported server | Windows Server 2012 R2 [desktop apps only] |
Target Platform | Windows |
Header | directmanipulation.h |