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Listening To Activities (preview) (C#)

[This article is prerelease documentation and is subject to change.]

An Activity is the Teams‑specific payload that flows between the user and your bot.
Where events describe high‑level happenings inside your app, activities are the raw Teams messages such as chat text, card actions, installs, or invoke calls.
The Teams AI Library v2 exposes a fluent router so you can subscribe to these activities with app.OnActivity(...), or you can use controllers/attributes.

alt-text for overview-1.png

Here is an example of a basic message handler:

    [TeamsController]
    public class MainController
    {
        [Message]
        public async Task OnMessage([Context] MessageActivity activity, [Context] IContext.Client client)
        {
            await client.Send($"you said: {activity.Text}");
        }
    }

In the above example, the activity parameter is of type MessageActivity, which has a Text property. You'll notice that the handler here does not return anything, but instead handles it by sending a message back. For message activities, Teams does not expect your application to return anything (though it's usually a good idea to send some sort of friendly acknowledgment!).

Middleware pattern

The OnActivity activity handlers (and attributes) follow a middleware pattern similar to how dotnet middlewares work. This means that for each activity handler, a Next function is passed in which can be called to pass control to the next handler. This allows you to build a chain of handlers that can process the same activity in different ways.

    [Message]
    public void OnMessage([Context] MessageActivity activity, [Context] ILogger logger, [Context] IContext.Next next)
    {
        Console.WriteLine("global logger");
        next(); // pass control onward
    }
    [Message]
    public async Task OnMessage(IContext<MessageActivity> context)
    {
        if (context.Activity.Text == "/help")
        {
            await context.Send("Here are all the ways I can help you...");
        }

        // Conditionally pass control to the next handler
        context.Next();
    }
    [Message]
    public async Task OnMessage(IContext<MessageActivity> context)
    {
        // Fallthrough to the final handler
        await context.Send($"Hello! you said {context.Activity.Text}");
    }

Note

Just like other middlewares, if you stop the chain by not calling next(), the activity will not be passed to the next handler.