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The following topics cover a variety of topics to help hardware developers ensure that their devices work well with GameInput out of the box.
GameInput interface requirements
Describes how to create devices that enumerate through the many GameInput interfaces (Controllers, Gamepads, Flight Sticks, Arcade Sticks, Racing Wheels, UI Navigation Controller).
GameInput force feedback requirements
Describes how to create GameInput force feedback devices.
GameInput haptics requirements
Describes how to register callbacks for event-driven notifications.
GameInput sensors requirements
Describes how to create a device with sensors.