Sve.ExtractLastActiveElement Method
Definition
Important
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Overloads
ExtractLastActiveElement(Vector<UInt32>, Vector<UInt32>)
public:
static System::Numerics::Vector<System::UInt32> ExtractLastActiveElement(System::Numerics::Vector<System::UInt32> mask, System::Numerics::Vector<System::UInt32> data);
public static System.Numerics.Vector<uint> ExtractLastActiveElement(System.Numerics.Vector<uint> mask, System.Numerics.Vector<uint> data);
static member ExtractLastActiveElement : System.Numerics.Vector<uint32> * System.Numerics.Vector<uint32> -> System.Numerics.Vector<uint32>
Public Shared Function ExtractLastActiveElement (mask As Vector(Of UInteger), data As Vector(Of UInteger)) As Vector(Of UInteger)
Parameters
Returns
Applies to
ExtractLastActiveElement(Vector<UInt16>, Vector<UInt16>)
public:
static System::Numerics::Vector<System::UInt16> ExtractLastActiveElement(System::Numerics::Vector<System::UInt16> mask, System::Numerics::Vector<System::UInt16> data);
public static System.Numerics.Vector<ushort> ExtractLastActiveElement(System.Numerics.Vector<ushort> mask, System.Numerics.Vector<ushort> data);
static member ExtractLastActiveElement : System.Numerics.Vector<uint16> * System.Numerics.Vector<uint16> -> System.Numerics.Vector<uint16>
Public Shared Function ExtractLastActiveElement (mask As Vector(Of UShort), data As Vector(Of UShort)) As Vector(Of UShort)
Parameters
Returns
Applies to
ExtractLastActiveElement(Vector<Single>, Vector<Single>)
public:
static System::Numerics::Vector<float> ExtractLastActiveElement(System::Numerics::Vector<float> mask, System::Numerics::Vector<float> data);
public static System.Numerics.Vector<float> ExtractLastActiveElement(System.Numerics.Vector<float> mask, System.Numerics.Vector<float> data);
static member ExtractLastActiveElement : System.Numerics.Vector<single> * System.Numerics.Vector<single> -> System.Numerics.Vector<single>
Public Shared Function ExtractLastActiveElement (mask As Vector(Of Single), data As Vector(Of Single)) As Vector(Of Single)
Parameters
Returns
Applies to
ExtractLastActiveElement(Vector<SByte>, Vector<SByte>)
public:
static System::Numerics::Vector<System::SByte> ExtractLastActiveElement(System::Numerics::Vector<System::SByte> mask, System::Numerics::Vector<System::SByte> data);
public static System.Numerics.Vector<sbyte> ExtractLastActiveElement(System.Numerics.Vector<sbyte> mask, System.Numerics.Vector<sbyte> data);
static member ExtractLastActiveElement : System.Numerics.Vector<sbyte> * System.Numerics.Vector<sbyte> -> System.Numerics.Vector<sbyte>
Public Shared Function ExtractLastActiveElement (mask As Vector(Of SByte), data As Vector(Of SByte)) As Vector(Of SByte)
Parameters
Returns
Applies to
ExtractLastActiveElement(Vector<UInt64>, Vector<UInt64>)
public:
static System::Numerics::Vector<System::UInt64> ExtractLastActiveElement(System::Numerics::Vector<System::UInt64> mask, System::Numerics::Vector<System::UInt64> data);
public static System.Numerics.Vector<ulong> ExtractLastActiveElement(System.Numerics.Vector<ulong> mask, System.Numerics.Vector<ulong> data);
static member ExtractLastActiveElement : System.Numerics.Vector<uint64> * System.Numerics.Vector<uint64> -> System.Numerics.Vector<uint64>
Public Shared Function ExtractLastActiveElement (mask As Vector(Of ULong), data As Vector(Of ULong)) As Vector(Of ULong)
Parameters
Returns
Applies to
ExtractLastActiveElement(Vector<Int32>, Vector<Int32>)
public:
static System::Numerics::Vector<int> ExtractLastActiveElement(System::Numerics::Vector<int> mask, System::Numerics::Vector<int> data);
public static System.Numerics.Vector<int> ExtractLastActiveElement(System.Numerics.Vector<int> mask, System.Numerics.Vector<int> data);
static member ExtractLastActiveElement : System.Numerics.Vector<int> * System.Numerics.Vector<int> -> System.Numerics.Vector<int>
Public Shared Function ExtractLastActiveElement (mask As Vector(Of Integer), data As Vector(Of Integer)) As Vector(Of Integer)
Parameters
Returns
Applies to
ExtractLastActiveElement(Vector<Int16>, Vector<Int16>)
public:
static System::Numerics::Vector<short> ExtractLastActiveElement(System::Numerics::Vector<short> mask, System::Numerics::Vector<short> data);
public static System.Numerics.Vector<short> ExtractLastActiveElement(System.Numerics.Vector<short> mask, System.Numerics.Vector<short> data);
static member ExtractLastActiveElement : System.Numerics.Vector<int16> * System.Numerics.Vector<int16> -> System.Numerics.Vector<int16>
Public Shared Function ExtractLastActiveElement (mask As Vector(Of Short), data As Vector(Of Short)) As Vector(Of Short)
Parameters
Returns
Applies to
ExtractLastActiveElement(Vector<Double>, Vector<Double>)
public:
static System::Numerics::Vector<double> ExtractLastActiveElement(System::Numerics::Vector<double> mask, System::Numerics::Vector<double> data);
public static System.Numerics.Vector<double> ExtractLastActiveElement(System.Numerics.Vector<double> mask, System.Numerics.Vector<double> data);
static member ExtractLastActiveElement : System.Numerics.Vector<double> * System.Numerics.Vector<double> -> System.Numerics.Vector<double>
Public Shared Function ExtractLastActiveElement (mask As Vector(Of Double), data As Vector(Of Double)) As Vector(Of Double)
Parameters
Returns
Applies to
ExtractLastActiveElement(Vector<Byte>, Vector<Byte>)
public:
static System::Numerics::Vector<System::Byte> ExtractLastActiveElement(System::Numerics::Vector<System::Byte> mask, System::Numerics::Vector<System::Byte> data);
public static System.Numerics.Vector<byte> ExtractLastActiveElement(System.Numerics.Vector<byte> mask, System.Numerics.Vector<byte> data);
static member ExtractLastActiveElement : System.Numerics.Vector<byte> * System.Numerics.Vector<byte> -> System.Numerics.Vector<byte>
Public Shared Function ExtractLastActiveElement (mask As Vector(Of Byte), data As Vector(Of Byte)) As Vector(Of Byte)
Parameters
Returns
Applies to
ExtractLastActiveElement(Vector<Int64>, Vector<Int64>)
public:
static System::Numerics::Vector<long> ExtractLastActiveElement(System::Numerics::Vector<long> mask, System::Numerics::Vector<long> data);
public static System.Numerics.Vector<long> ExtractLastActiveElement(System.Numerics.Vector<long> mask, System.Numerics.Vector<long> data);
static member ExtractLastActiveElement : System.Numerics.Vector<int64> * System.Numerics.Vector<int64> -> System.Numerics.Vector<int64>
Public Shared Function ExtractLastActiveElement (mask As Vector(Of Long), data As Vector(Of Long)) As Vector(Of Long)