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ActionOnUnmanage Class

Definition

Defines the behavior of resources that are no longer managed after the stack is updated or deleted.

public class ActionOnUnmanage : Azure.Provisioning.Primitives.ProvisionableConstruct
type ActionOnUnmanage = class
    inherit ProvisionableConstruct
Public Class ActionOnUnmanage
Inherits ProvisionableConstruct
Inheritance

Constructors

ActionOnUnmanage()

Creates a new ActionOnUnmanage.

Properties

ManagementGroups

Specifies an action for a newly unmanaged resource. Delete will attempt to delete the resource from Azure. Detach will leave the resource in it's current state.

ResourceGroups

Specifies an action for a newly unmanaged resource. Delete will attempt to delete the resource from Azure. Detach will leave the resource in it's current state.

Resources

Specifies an action for a newly unmanaged resource. Delete will attempt to delete the resource from Azure. Detach will leave the resource in it's current state.

Methods

AssignOrReplace<T>(T, T) (Inherited from ProvisionableConstruct)
Compile()

Compile the resource into a set of Bicep statements.

(Inherited from ProvisionableConstruct)
DefineDictionaryProperty<T>(String, String[], Boolean, Boolean) (Inherited from ProvisionableConstruct)
DefineListProperty<T>(String, String[], Boolean, Boolean) (Inherited from ProvisionableConstruct)
DefineModelProperty<T>(String, String[], Boolean, Boolean, Boolean, String) (Inherited from ProvisionableConstruct)
DefineProperty<T>(String, String[], Boolean, Boolean, Boolean, BicepValue<T>, String) (Inherited from ProvisionableConstruct)
DefineProvisionableProperties()

Define all the provisionable properties of ActionOnUnmanage.

GetProvisionableResources()

Get any resources represented by this object. This will typically only be the object itself for everything but Infrastructure.

(Inherited from Provisionable)
Initialize()

Initialize this construct.

(Inherited from ProvisionableConstruct)
OverrideWithExpression(BicepExpression) (Inherited from ProvisionableConstruct)
Resolve(ProvisioningBuildOptions)

Resolve any resources or properties that were not explicitly specified.

(Inherited from ProvisionableConstruct)
Validate(ProvisioningBuildOptions)

Validate the presence of any required members.

(Inherited from ProvisionableConstruct)

Explicit Interface Implementations

IBicepValue.Assign(IBicepValue)

Assign a value to this property.

(Inherited from ProvisionableConstruct)
IBicepValue.Compile()

Compile this value to a Bicep expression.

(Inherited from ProvisionableConstruct)
IBicepValue.Expression

Gets the expression for this value if it's not a literal.

(Inherited from ProvisionableConstruct)
IBicepValue.IsEmpty

Gets whether this value is unset or empty.

(Inherited from ProvisionableConstruct)
IBicepValue.IsOutput

Tracks whether this is an output only property.

(Inherited from ProvisionableConstruct)
IBicepValue.IsRequired

Tracks whether this property is required.

(Inherited from ProvisionableConstruct)
IBicepValue.IsSecure

Tracks whether this contains a secure value.

(Inherited from ProvisionableConstruct)
IBicepValue.Kind

Gets the kind of this value (a literal value, an expression, or it's unset).

(Inherited from ProvisionableConstruct)
IBicepValue.LiteralValue

Get the value of this expression, if it's literal.

(Inherited from ProvisionableConstruct)
IBicepValue.Self

Gets information about where this value was defined.

(Inherited from ProvisionableConstruct)
IBicepValue.SetReadOnly()

Make this value readonly.

(Inherited from ProvisionableConstruct)
IBicepValue.Source

Gets information about where this value was assigned from.

(Inherited from ProvisionableConstruct)

Applies to