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The Ramblings of Miller. These postings are provided "AS IS" with no warranties, and confer no rights.
Time flies when a house is being built..
While in reality it's only been a few months since I first mentioned I was having a new house built,...
Author: Tom Miller - MS Date: 05/24/2004
Hey, it is difficult to write a book?
Ever since I published my first book, this question seems to come up a lot. In all honesty, I asked...
Author: Tom Miller - MS Date: 05/23/2004
I've been scooped!
David has posted some information about the stuff I've been working on recently.. Now.. I wonder how...
Author: Tom Miller - MS Date: 05/20/2004
So you say that startup time is slow?
One of the first things that people may notice when they're running managed applications is that the...
Author: Tom Miller - MS Date: 05/04/2004
Shows you how much I pay attention..
It wasn't until I saw a comment from someone on one of my earlier posts that I realized my second...
Author: Tom Miller - MS Date: 04/29/2004
Managed DirectX - Have you used it?
So I asked before what types of features you would like to see in Managed DirectX (and the feedback...
Author: Tom Miller - MS Date: 04/12/2004
Post show ramblings after the Game Developers Conference...
All in all i think it was a really good show this year. I met with lots of interesting people doing...
Author: Tom Miller - MS Date: 03/27/2004
Game Developers Conference...
So next week is the Game Developers Conference which is always an exciting time around here. The...
Author: Tom Miller - MS Date: 03/17/2004
Books, Books, and more Books..
For me personally, it's great to see a number of books coming out using Managed DirectX (even if I...
Author: Tom Miller - MS Date: 02/19/2004
Test Driven Development...
Recently during the 'first official meeting of the Managed DirectX fanclub' (as Dave called it),...
Author: Tom Miller - MS Date: 02/15/2004
To shader or not to shader, that is the question...
So i'm finishing up my second book (an introduction to 3d game development), which is intended to be...
Author: Tom Miller - MS Date: 02/14/2004
Wow, the feedback has been awesome..
I love it when you see people excited and they are giving the feedback, and the feedback that's been...
Author: Tom Miller - MS Date: 02/07/2004
What would stop you from using Managed DirectX?
This is a question that is interesting in more ways than one. One of the more common answers to this...
Author: Tom Miller - MS Date: 02/05/2004
A new blog area on MSDN!
Now maybe i'll get the time to blog more often! =)
Author: Tom Miller - MS Date: 01/09/2004
The speed of Managed DirectX
It seems that at least once a week i'm answering questions directly regarding the performance of...
Author: Tom Miller - MS Date: 12/23/2003
XBox Live
Given my job in the DirectX team, it's probably a safe bet that people already realize i would be...
Author: Tom Miller - MS Date: 12/12/2003
The joy of house buying..
We bought our first house almost five years ago, so i've had the pleasure of completely ignoring the...
Author: Tom Miller - MS Date: 11/24/2003
The Render Loop Revisited
Wow. I wouldn't have thought that my blog on the render loop and doevents would spark as much...
Author: Tom Miller - MS Date: 11/24/2003
The downside of using the events
Managed DirectX has plenty of events that it captures, and fires in a normal application. ...
Author: Tom Miller - MS Date: 11/14/2003
Matrix: Revolutions..
So we saw Matrix Revolutions yesterday, and if i had to sum it up in one word, it would probably be...
Author: Tom Miller - MS Date: 11/07/2003
The .NET Show
Oh yeah! I'm on the .NET Show this month with Brian Benincasa. As of this writing, our...
Author: Tom Miller - MS Date: 11/07/2003
The Render Loop
If you've seen the SDK samples for C# or VB.NET, and have looked much at the graphics samples you...
Author: Tom Miller - MS Date: 11/07/2003
Managed DirectX Graphics And Game Programming Kickstart
In a bit of a shameless plug, i'd like to point out that my book on Managed DirectX is available...
Author: Tom Miller - MS Date: 11/06/2003