Note
Access to this page requires authorization. You can try signing in or changing directories.
Access to this page requires authorization. You can try changing directories.
目前許多的 Unity 開發者是採用內建的 MonoDevelop 來編寫程式,但其實有很多開發者比較習慣用 Visual Studio 來當作編輯環境,UnityVS 即由此而生,透過 UnityVS 你就可以用 Visual Studio 來當作Unity的編譯環境。
微軟於 2014/07 宣布收購 SyntaxTree,也就是開發 UnityVS 的公司的同時,亦宣佈將進一步優化後讓開發者免費下載,並更名為 Visual Studio Tools for Unity。目前的版本為 v1.9,重要的更新如以下:
- Faster debugger. Attaching and detaching the debugger as well as expanding local variables is now faster.
- Faster startup. Opening VSTU projects is now faster.
- Better handling of C# constructs. The local variables window is now properly populated when debugging iterators or when variables are accessed inside closures.
- Start your game and your debugging session in one click. This feature is one of our most-requested: you can now attach the debugger and start the game by simply changing the debug target. This is only available in Visual Studio 2012 and 2013.
目前提供三種不同版本的 Visual Studio add-ons 讓開發者免費下載:
- Visual Studio 2010 Tools for Unity
- Visual Studio 2012 Tools for Unity
- Visual Studio 2013 Tools for Unity